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Viewing: CDM 3311 : Animation I: Cinema 4D

Last approved: Fri, 10 Jul 2015 08:36:36 GMT

Last edit: Mon, 29 Jun 2015 14:16:14 GMT

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In The Catalog Prerequisites:

CDM 3312 : Animation II: Cinema 4D
Columbian College of Arts and Sciences
Corcoran School of the Arts and Design (CCAD)
CDM
3311
Animation I: Cinema 4D
Animation I: Cinema 4D
201501
3
Course Type
Lecture
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Letter Grade

No
No

Corequisites

8

Frequency of Offering

Term(s) Offered

Are there Course Equivalents?
No
 
No
Fee Type


No


3D animation using Cinema 4D software. 3D space, scale, perspective, modeling, lighting, camera use, textures, and rendering. Students learn 3D animation processes, methods, and workflow as they design and produce small- and large-scale objects in 3D environments. Course content and projects focus on Cinema 4D integration with Adobe Illustration and Adobe Photoshop.
Proficiency/developing skill level in creating and modeling fundamental 3D objects in a 3D space/environment. • Proficiency/developing skill level in applying lighting and textures to fundamental 3D objects in a 3D space/enviroment. • Proficiency/developing skill level in creating a 3D space/environment: 3D objects, modeling, lighting, textures, camera Point of view (POV) and angles. • Proficiency/developing skill level in creating 3D typography in a 3D space/environment: letterforms as 3D objects, modeling, lighting, textures, camera Point of view (POV) and angles. • Proficiency/developing skill level in creating and modeling a logo animation, product animation, and room animation. • Fluency in creating and designing storyboards and style frames. • Proficiency/developing skill level in using 3D animation software Cinema 4D • Proficiency/developing skill level in time management, craft skills (hand and digital) for 3D animation projects. • Fluency in process critiques and formal presentations for for 3D animation projects. • Fluency in precise hand and digital skills—craft and technical skills. • Fluency in developing work ethic, time management, project deadlines, and production workflow • Proficiency/developing skill level in using 3D animation, editing & production language/vocabulary to communicate in a professional manner when presenting and critiquing work: articulate, objective, critical, and cordial. • Proficiency/developing skill level in working with project criteria and client objectives for 3D animation projects.
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