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Oct 20, 2015 by emauro
FA 1601 : New Media: Digital Art
Tue, 20 Oct 2015 08:21:26 GMT
Sun, 27 Sep 2015 15:24:57 GMT
Catalog Pages referencing this course
Fine Arts (FA)
Programs referencing this course
AHFA-BA: Art History and Fine Arts
FA-BA: Fine Arts
FA-MINOR: Fine Arts
Other Courses referencing this course
In The Catalog Prerequisites:
FA 2213 : Digital Fabrication
FA 2611 : Video Art and Time-based Media
FA 2612 : Video: Remixing the Archive
FA 2613 : Site and Sound
FA 3601 : Special Topics: New Media
FA 3901 : Special Topics: Fine Arts
FA 3911 : Collaborative Practices: Social Practices of Art
FA 3912 : The Cinematic in Contemporary Art
FA 3951 : Creative Photovoltaics
FA 6901 : Special Topics in Fine Arts
Columbian College of Arts and Sciences
Art/Fine Arts (FA)
Long Course Title
New Media: Digital Art
Short Course Title
New Media: Digital Art
Number of Credits
Default Grading Method
Repeatable for Credit?
Frequency of Offering
Are there Course Equivalents?
FA 1071 - New Media: Digital Art
Are Fees Applicable?
Explanation and Description of Fees
Lab fees cover shared materials and consumables used by the course as well as independent access to software.
These vary by studio area but include costs such as model fees, lumber and ground materials for certain projects, computer software access for all students, printer ink, and darkroom chemicals.
Are Additional Resources Required?
Explanation of Additional Resources
Justification for Additional Resources
Describe any Sources of Additional Funding
Introduction to the tools and processes of digital, electronic, and time-based arts. Development of technical skills necessary for using the computer as a creative tool. The history and current role of digital representation and distribution in art, ideas, and relationships. Materials fee.
• To make observations about visual images and information and to articulate responses verbally and visually. • To develop a knowledge of historical models and movements in the electronic arts. To develop a context for understanding some of the basic cultural and theoretical concerns surrounding the ever-accelerating growth of Electronic (or “New”) Media, while analyzing and assessing ways in which electronic media have helped to create and shape contemporary discourse. • To learn new technical skills and creatively expand upon your current abilities. Become adept at the use of several hardware devices (such as scanners, computers, printers, etc) and software applications (such as Photoshop, Illustrator and Dreamweaver). • To produce digital projects for screen and print. To become confident in creating a clear, coherent and thoughtful body of work with the use of digital tool sets. • To develop conceptually rigorous and socially aware media art and design practices. • To build generosity and collaboration among peers. To expand your perspective on the world around you. To become sensitive to historical as well as immediate concerns shaping our everyday relationship to electronic media and, consequently, the world-at-large.
Uploaded a Course Syllabus
FA 1601 New Media Digital Art sample.docx
Explanation of how the course differs from similar GW courses
Former FA1071 - please note there is no change to the content of the course - just a number change. so this should remain GPAC
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